During my time at The Pixel Mill I was involved in the development of two prototype games. One of those prototypes was #Olympus.
My main role was 3D character Art in which I was responsible for designing, modelling, texturing, rigging and animating multiple characters for in-game use. I created Ares and the Influencer. I also created weapons and special attacks for various characters. I modelled the characters in Maya, textured them in Photoshop, The animations are from Mixamo.
I'm new to Unity but It has been a really fun learning experience.
The prototype can be played here: https://pixel-peeps.itch.io/olympus
Ares weapons
Frame rate experiment
Slash effect
Alternate skin - Ares Rage form
Transition experiment
Rig test
Demeter special attack
Character movement.
Cinematic experiment, mixing assets from the Unity Store.