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#Olympus

During my time at The Pixel Mill I was involved in the development of two prototype games. One of those prototypes was #Olympus.
My main role was 3D character Art in which I was responsible for designing, modelling, texturing, rigging and animating multiple characters for in-game use. I created Ares and the Influencer. I also created weapons and special attacks for various characters. I modelled the characters in Maya, textured them in Photoshop, The animations are from Mixamo.
I'm new to Unity but It has been a really fun learning experience.
The prototype can be played here: https://pixel-peeps.itch.io/olympus

Concept Design for Ares

Concept Design for Ares

Wireframe

Wireframe

Textured

Textured

Ares weapons

Playing around with Mixamo animations

Playing around with Mixamo animations

Frame rate experiment

Slash effect

Alternate skin - Ares Rage form

Transition experiment

Rig test

Demeter special attack

Character movement.

Cinematic experiment, mixing assets from the Unity Store.

The Influencer

The Influencer